Al Harding Vancouver, BC, Canada |
email: hire [ at ] alharding.com web: www.alharding.com |
Summary...
Member of Team Canada's shooting team. Competes on the ISSF World Cup Series.
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Employment History...
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?????? | JOB TITLE | Jun 2019 - PRESENT | ||||||
Vancouver, Canada |
Currently exploring new opportunities...
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Adobe Systems | Sr Engineering Manager | Oct 2014 - Feb 2019 | ||||||
Vancouver, Canada www.adobe.com www.phonegap.com build.phonegap.com |
Managed a team of 13 split between Vancouver, San Francisco, and other remote locations in the US, Australia, and India. Worked 1:1 with direct reports on goal setting and career development. Provided mentoring to Engineers and Engineering Managers. Primarily focused on Adobe I/O Console. Previously worked on Adobe's mobile efforts including engineering management of Adobe I/O SDK, Adobe Spectrum-CSS, Adobe PhoneGap (iOS, Android), Adobe PhoneGap Build (iOS, Android, WP), and Adobe's contributions to Apache Cordova. Worked with our open source partners at Microsoft, Google, IBM, Mozilla, BlackBerry, and Amazon on development of Apache Cordova and with organizing community events and conferences (PhoneGap Day). Was site manager for Vancouver remote location. Responsible for budget planning, hiring, resource planning.
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Adobe Systems | Engineering Manager | Oct 2011 - Oct 2014 | ||||||
Vancouver, Canada www.adobe.com www.phonegap.com build.phonegap.com |
Manages Adobe's Vancouver office and oversees project management of previous Nitobi consulting agreements as well as current PhoneGap projects for Adobe Systems. Program Manager for PhoneGap (Apache Cordova) and PhoneGap Build. Responsible for moving PhoneGap team to scrum / agile software development model. Coordinates work between PhoneGap San Francisco and PhoneGap Vancouver teams.
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Nitobi Software | Professional Services Manager | Sep 2011 - Oct 2011 | ||||||
Vancouver, Canada www.nitobi.com www.phonegap.com |
Was responsible for managing consulting projects focused primarily on PhoneGap for an array of clients including General Motors, Sabre Holdings, Alcatel-Lucent, AT&T, and Wikipedia. Nitobi was acquired by Adobe Systems.
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LX Interactive (LXI) | Sr Software Engineer / Development Director | Jan 2006 - Present | ||||||
Vancouver, Canada www.lxinteractive.com |
Currently a lead software architect designing and developing several social media and online community products. Designing and building web, social, widget, and mobile applications using
Facebook API, FBML / FQL, Google's OpenSocial platform, PhoneGap, Blackberry SDK, Google Android and Apple iPhone SDKs. Responsible for the design, production, and management of web projects using a variety of technologies including
ASP.NET 3.5, .NET 4.0, ASP.NET MVC, C#, SQL Server 2005 / 2008, ASP.NET AJAX, and jQuery.
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Clubvibes Media | Director of Technology | Jan 2009 - Oct 2011 | ||||||
Vancouver, Canada www.clubvibes.com m.clubvibes.com |
Lead development of a complete rebuild of clubvibes.com which launched at the end of April 2009. Designed all UI/UX and new AJAX interfaces for the entire website including listings and events engines, search engine, and member profiles.
Rearchitected databases and moved from SQL Server 2000 to SQL Server 2008. Optimized all tables, views, indexes, stored procedures, etc and took advantage of SQL 2K8 improvements such as CTEs. Designed and built all forms, all XHTML, all CSS,
all JavaScript. Client-side technologies included ASP.NET AJAX, ASP.NET AJAX, and jQuery. Built entire site (as a single developer) from scratch replacing the legacy VB Script Classic ASP site and moving to a C# and ASP.NET 3.5.
Recently launched new Clubvibes Mobile HTML5, CSS3, and jQuery Mobile site for mobile devices which can be accessed from smartphone and tablets here: m.clubvibes.com. Android and iOS mobile applications currently in development. | |||||||
Microsoft Games | Consultant | Jul 2010 - Sep 2011 | ||||||
Vancouver, Canada Redmond, WA www.mgsvancouver.com microsoft.com/games |
Consulting with Microsoft Game Studios in Vancouver, BC and XBOX Live Arcade Team in Redmond, WA, developing internal project management and workflow web applications. Developing data visualizations and analytics apps reporting various Facebook social games metrics (including daily and monthly active users).
Recently launched websites for: Microsoft Games Studio Vancouver: www.mgsvancouver.com BigPark Studios: www.bipark.com | |||||||
Nintendo of America | Sr Interface Developer | Sep 2008 - Nov 2008 | ||||||
Vancouver, Canada club.nintendo.com |
Consulted with Blast Radius on "Club Nintendo" for Nintendo of America. Developed reusable UI components for the products, faq, and rewards areas of the website. Technologies included XHTML, CSS, JavaScript, and Mojo (Blast Radius' JavaScript framework).
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Trader Corporation | Development Manager | Nov 2007 - Dec 2008 | ||||||
Burnaby, Canada www.autotrader.ca www.canadatrader.com |
Worked with Trader Corporation to optimize their automotive web properties including: AutoTrader.ca, CanadaTrader.com, Trader.ca, Hebdo.net, and MSN AutoTrader.
Managed a small team of developers located in Burnaby, Toronto, and Montreal. Responsibilities included overseeing consolidation of multiple codebases,
feature development, and transitioning to agile development methodologies. Technologies included: ASP.NET 2.0, C#, SQL Server 2005, and ASP.NET AJAX.
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Blast Radius | Sr Interface Developer | Mar 2007 - Nov 2007 | ||||||
Vancouver, Canada www.blastradius.com www.virtualme.pl www.virtualme.fr |
Worked as a Senior Interface Developer at Blast Radius at their Vancouver headquarters. Technologies included XHTML, CSS, JavaScript, TrimPath, Dojo Toolkit to create AJAX interfaces
for a 3D avatar project titled 'Virtual Me' from video game company Electronic Arts. Was an early contributor on an in-house JavaScript / AJAX Framework. Blast Radius is an award
winning Customer Experience agency with clients including: Electronic Arts, Nintendo, Starbucks, BMW, and Nike.
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Electronic Arts | Development Director | Sept 2005 - Jan 2006 | ||||||
Burnaby, Canada www.eacanada.com www.ea.com |
Responsible for pre-production development of Tiger Woods 2006 for the Sony PSP portable video game system. Managed a team of software engineers, producers, assistant
producers, interface designers, audio artists, etc. Responsible for all production deliverables and ensuring a high calibre product was
delivered and shipped on time and on budget.
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Electronic Arts | Development Manager / Sr Web Developer | Sept 2004 - Sept 2005 | ||||||
Burnaby, Canada www.eacanada.com www.ea.com |
Held a dual role managing a small team as well as working as a software engineer. Responsible for day-to-day management of the UI Team
on EA Canada's Fusion Team devoted to next generation portable game systems. Key role functions included: creating improved production
processes to help streamline production, managing development schedules, and managing a team of 24.
Designed, developed and began implementation of web based executive dashboards for tracking and monitoring digital assets and workflow. Application was developed for Windows Server 2003, IIS 6.0 and engineered in ASP.NET, C#, XML, and SQL Server 2005. Created linked database servers to query data across multiple data stores including DevTrack, PeopleSoft (Oracle database), SharePoint Portal Server and various Wiki applications (MySql database). | |||||||
EA Canada (EAX) | Project Manager / Sr Web Developer | Feb 2004 - Sept 2004 | ||||||
Vancouver, Canada www.eacanada.com www.ea.com |
Was a founding contributor of Electronic Arts' Worldwide Knowledge department. Helped manage and develop strategies for knowledge
management projects, team development solutions, competitive intelligence systems, online training systems. Worked with an elite
engineering team to plan, strategize, and execute intelligent applications. Technologies and tools used were Visual Studio .NET 2003,
C#, ASP.NET 1.1, IIS 6.0, Windows Server 2003, ADO.NET, PeopleSoft, SharePoint (WSS) and SharePoint Portal Server, Active Directory.
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EA Canada (EAC) | Sr Web Developer | May 2001 - Feb 2004 | ||||||
Burnaby, Canada www.eagames.com www.easports.com www.ea.com |
Worked with Electronic Arts Worldwide Studios developing and implementing advanced solutions for internal development of technology and
knowledge management. Worked on .NET migration of legacy systems as well as developing extensive use of web services to increase department,
team and product organization. Develop asset sharing solutions to increase information awareness globally across dozens of development studios.
Migration involved moving VB Script ASP applications to C# ASP.NET. Converted database logic from ADO to ADO.NET on existing
SQL Server 2000 databases. Created Web Services model, where appropriate, as projects queried data from multiple studio locations and server
farms.
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Modern Groove Ent. | Sr Web Developer / Programmer | Feb 2001 - Apr 2001 | ||||||
Vancouver, Canada www.moderngroove.com |
Worked in the moderngroove on-line programming team, which handled the design and development of moderngroove's on-line properties.
Developed in a Windows 2000 environment with InterDev/ASP/VB and using a SQL Server 7 database back-end.
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Earthramp Inc. | Sr Web Developer / Programmer | Jun 2000 - Jan 2001 | ||||||
Vancouver, Canada www.quotescanada.com www.earthramp.com |
Developed web based financial/investment tools, managed databases with raw data and participated in the development of business to business products.
Worked at storing, parsing and delivering real-time news and stock market data from most of the North American exchanges. Worked primarily in
ColdFusion and SQL Server (stored procedures, triggers) for our web based applications in a Windows 2000 environment (Advanced Server with
Load Balancing and Clustering).
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Global Interactive & Digital Eyes | Sr Web Developer | Jun 1999 - Oct 1999 | ||||||
Vancouver, Canada |
Managed several gambling / gaming portals. Was in charge of content; creating contests, finding people to write articles, moderated and created
discussion forums. Also created and developed on-line casinos. Worked primarily with Perl in a UNIX environment. | |||||||
Spinnaker Publishing | Graphic Designer, Web Dev..,IT & IS | Jan 1995 - Feb 1996 | ||||||
Gibsons, BC, Canada www.spinn.com |
Gained detailed knowledge and experience being a part of an Internet Service Provider startup. Was an integral part in the development of a new
digital ISP in Gibsons -- setting up T-1 connectivity (a first for Gibsons), DEC Alpha Servers, email, ftp / web accounts for subscribers. Was
involved in all aspects of the business - customer service, technical support, onsite installations, hardware and software configuration.
Worked on an 88 page monthly real estate newspaper. Responsible for design and layout of property listings. | |||||||
Liquid FX Interactive | Web Developer | Dec 1993 - Jun 1999 | ||||||
Gibsons, BC, Canada www.liquidfx.com |
Personal company started in late 1993 that did contract work for other companies as well as developed own projects. Projects included everything
from graphic design for web, print and cd-roms, consulting, network system administration for an ISP, database design, web development, marketing,
promotions and on-line research. Travelled to the Virgin Islands and various US cities to consult or aid in the completion of projects.
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Other things about me...
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Spare Time...
:)
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Al Harding is also Allan Harding - 604.831.3245 - al [ at ] alharding.com -- Updated June 2019